Status Key
Resource Name | Company Name | Agreement Status | Agreement Type | Agreement Dates | Grade Level | Content Area | Data | |
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ABCya Purpose: ABCya provides over 300 fun and educational games for grades PreK through 6. Our activities are designed by parents and educators, who understand that children learn better if they are having fun. Games are categorized by grade and subject, and cover topics such as multiplication, parts of speech, typing, pattern recognition, and more. We even have games that are just plain fun (and safe) to play! With so much variety, there is sure to be something for kids at all learning levels and styles. |
IXL Learning, Inc. | Approved |
Agreement
Exhibit E |
Approved: 04/13/2021 Expires: 04/13/2024 |
K,1,2,3,4,5,6 | English Language Arts,Math,Other | ![]() |
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Aimsweb Purpose: aimsweb®Plus screens and monitors the reading and math skills of PreK–12 students. With its robust set of standards-aligned measures, aimswebPlus is proven to uncover learning gaps quickly, identify at-risk students, and assess individual and classroom growth. aimswebPlus also has add-on screeners for behavior and dyslexia for a comprehensive, all in one system. |
Pearson Education, Inc. | Approved |
Agreement
Exhibit E |
Approved: 06/08/2021 Expires: 06/08/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Math | ![]() |
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Axis 360 Purpose: Axis 360 gives readers a whole new way to experience their favorite titles. With more than a million eBooks and digital audiobooks to choose from, your library makes titles instantly deliverable to their device for on-the-go access. Users can enjoy titles across computers, laptops, tablets and smartphones. |
Baker & Taylor, LLC | Approved |
Agreement
Exhibit E |
Approved: 03/23/2022 Expires: 03/23/2024 |
PK, K, 1, 2, 3, 4, 5, 8 | Library Media | |
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Blooket Purpose: Welcome to the World of Blooket: a new take on trivia and review games! The way it works is that a teacher/host picks a question set and a unique game mode. Then, we generate a code that players can use to join the game on their own devices. After the game starts, players will answer questions to help them win. |
Blooket LLC. | Approved |
Agreement
Exhibit E |
Approved: 01/28/2021 Expires: 01/28/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Health,Instructional Technology,Math,Science,Social Science,Other | ![]() |
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Blue Streak Math Purpose: A cutting edge digital tool that excites and ignites students in developing fast math skills and mastery of fact fluency through a space centered gaming environment. |
Blue Streak Math | Approved |
Agreement
Exhibit E |
Approved: 08/06/2021 Expires: 08/06/2024 |
K, 1, 2, 3, 4, 5, 6, 7, 8 | Math | |
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Boom Cards Purpose: Boom Cards are self-grading exercises that are gamified. for students and provide the data teachers want. |
Boom Learning | Approved |
Agreement
Exhibit E |
Approved: 06/15/2021 Expires: 06/01/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Health,Instructional Technology,Library Media,Math,Science,Physical Education,Social Science,Other,Computer Science | ![]() |
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ClassDojo Purpose: ClassDojo is an educational technology company. It connects primary school teachers, students and families through communication features, such as a feed for photos and videos from the school day, and messaging that can be translated into more than 35 languages. |
ClassDojo, Inc. | Approved |
Agreement
Exhibit E |
Approved: 05/17/2021 Expires: 05/17/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Health,Instructional Technology,Library Media,Math,Science,Physical Education,Visual Performing Arts,Social Science,World Language,Computer Science | ![]() |
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Clever Purpose: Clever is a digital learning platform for K12 schools--one friendly place for single sign-on, messaging, analytics, and more. |
Clever Inc. | Approved |
Agreement
Exhibit E |
Approved: 04/29/2021 Expires: 04/29/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Health,Instructional Technology,Library Media,Math,Science,Physical Education,Visual Performing Arts,Social Science,World Language,Computer Science | ![]() |
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CommonLit Purpose: CommonLit believes in providing teachers with all the resources they need to set their students up for success, while also encouraging best practices in the classroom. That’s why the CommonLit Literacy Model is built on a foundation of over 2,000 high-quality free reading passages for grades 3-12, complemented by aligned interim assessments, growth-oriented data, and expert-led teacher development. |
CommonLit | Approved |
Agreement
Exhibit E |
Approved: 06/14/2021 Expires: 06/14/2024 |
3,4,5,6,7,8 | English Language Arts,Other | ![]() |
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Education.com Purpose: Education.com offers digital resources, tools, and learning materials developed by educational experts to empower all kinds of educators, including parents, teachers, and school administrators, to teach kids by providing the best educational resources in any form or device to be used at home, at school, and everywhere in-between. |
Education.com, Inc. | Approved |
Agreement
Exhibit E |
Approved: 06/15/2021 Expires: 06/15/2024 |
K,1,2,3,4,5,6,7 | English Language Arts,Health,Library Media,Math,Science,Physical Education,Social Science,Computer Science | ![]() |
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First Student | First Student, Inc. | Approved |
Agreement
Exhibit E |
Approved: 09/02/2021 Expires: 09/02/2024 |
PK, K, 1, 2, 3, 4, 5, 6, 7, 8 | Other | |
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Flocabulary Purpose: Flocabulary is a Brooklyn-based company that creates educational hip hop songs, videos and additional materials for students in grades K-12. |
Nearpod, Inc. | Approved |
Agreement
Exhibit E |
Approved: 05/26/2021 Expires: 05/26/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Math,Science,Social Science | ![]() |
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Generation Genius Purpose: A New Tool For. Teaching Science. Generation Genius is a K-8 teaching resource that brings school science standards to life through fun and educational videos paired with lesson plans, activities, quizzes, reading material and more. |
Generation Genius | Approved |
Agreement
Exhibit E |
Approved: 05/27/2021 Expires: 06/27/2024 |
K,1,2,3,4,5,6,7,8 | Science | ![]() |
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GoGuardian Purpose: GoGuardian is the most powerful all-in-one suite to manage our school’s 1:1 technology and provide content filtering for e-learning. |
Liminex, Inc. | Approved |
Agreement
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Approved: 06/23/2021 Expires: 06/23/2024 |
PK, K, 1, 2, 3, 4, 5, 6, 7, 8 | English Language Arts, Health, Instructional Technology, Library Media, Math, Science, Physical Education, Visual Performing Arts, Social Science, Other, World Language, Computer Science | ![]() |
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Imagine Learning Purpose: Imagine Learning is the developer of award-winning digital language, literacy, and math programs used by K–12 students across the nation and worldwide. |
Imagine Learning LLC | Approved |
Agreement
Exhibit E |
Approved: 04/23/2021 Expires: 04/23/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Math | ![]() |
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Intrado Purpose: Automated Calling System |
Intrado Interactive Services Corporation | Approved |
Agreement
Exhibit E |
Approved: 08/12/2021 Expires: 08/12/2024 |
PK, K, 1, 2, 3, 4, 5, 6, 7, 8 | Other | |
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ISCorp Purpose: Private secure cloud solutions to host SKYWARD applications. |
Integrated Systems Corporation (ISCorp) | Approved |
Agreement
Exhibit E |
Approved: 07/27/2021 Expires: 07/27/2024 |
PK, K, 1, 2, 3, 4, 5, 6, 7, 8, 9 | English Language Arts, Health, Instructional Technology, Library Media, Math, Science, Physical Education, Visual Performing Arts, Social Science, Other, World Language, Computer Science | ![]() |
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Kahoot! Purpose: Kahoot! is a game-based learning platform, used as educational technology in schools and other educational institutions. Its learning games, "kahoots", are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot app. |
Kahoot! | Approved |
Agreement
Exhibit E |
Approved: 01/20/2021 Expires: 01/20/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Health,Instructional Technology,Library Media,Math,Science,Physical Education,Visual Performing Arts,Social Science,World Language,Computer Science | ![]() |
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Kami Purpose: Kami works online or offline for students without reliable network access. Student-centric collaborative learning Universal learning environment, enabling students to interact with teachers, resources, and each other in their preferred medium – text, freehand, audio, voice-typing, or video. |
Kami Limited | Approved |
Agreement
Exhibit E |
Approved: 03/02/2021 Expires: 03/02/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Health,Instructional Technology,Library Media,Math,Science,Physical Education,Visual Performing Arts,Social Science,Computer Science | ![]() |
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Learning A-Z/Raz-Kids/Reading A-Z/Science A-Z/Vocabulary A-Z Purpose: Learning A-Z is a literacy-focused PreK–6 education technology provider. Our products blend traditional teacher-led instruction with technology-enabled resources to make teaching more effective and efficient, practice more accessible and personalized, assessment more strategic and automated, and learning more informed and proactive. |
Learning A-Z, LLC | Approved |
Agreement
Exhibit E |
Approved: 07/01/2021 Expires: 07/01/2024 |
K,1,2,3,4,5 | English Language Arts | ![]() |
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Lifetouch Purpose: For more than 80 years, Lifetouch has been the professional photography company of choice for schools and families. Headquartered in Eden Prairie, MN., the enterprise is organized around four primary business lines operating in local communities across North America. Built on the tradition of “Picture Day”, Lifetouch captures smiling faces from preschool through high school graduation, as well as sports, special events, seniors, and yearbooks. Additional photography services are offered through JCPenney Portraits by Lifetouch, helping families capture special milestones nationwide. Lifetouch is also proud to be a part of the Shutterfly family of brands. |
Lifetouch National School Studios, Inc | Approved |
Agreement
Exhibit E |
Approved: 06/21/2021 Expires: 06/21/2024 |
K,1,2,3,4,5,6,7,8 | Other | ![]() |
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McGraw Hill Education Purpose: Publishing Materials for Reading and Math |
McGraw Hill Education | Approved |
Agreement
Exhibit E |
Approved: 09/03/2021 Expires: 09/03/2024 |
PK, K, 1, 2, 3, 4, 5, 6, 7, 8 | English Language Arts, Math, Science, Social Science, World Language | |
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Measuring Up Purpose: A blended solution to assess students, target instruction, and offer differentiated, adaptive practice customized for our students. |
Mastery Education | Approved |
Agreement
Exhibit E |
Approved: 04/06/2022 Expires: 04/06/2025 |
1, 3, 4, 5, 6, 7, 8 | Math | |
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Mystery Science Purpose: Mystery Science offers open-and-go lessons that inspire kids to love science. The hook, visuals, and activity have all been prepared for you. Less prep, more learning. |
Discovery Education | Approved |
Agreement
Exhibit E |
Approved: 06/29/2021 Expires: 06/28/2024 |
K,1,2,3,4,5,6,7,8 | Science | ![]() |
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Nearpod Purpose: Nearpod is an award-winning K-12 interactive lessons, videos, and formative assessments. Built for distance learning, hybrid, and school-based settings. |
Nearpod, Inc. | Approved |
Agreement
Exhibit E |
Approved: 05/26/2021 Expires: 05/26/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Health,Instructional Technology,Library Media,Math,Science,Physical Education,Visual Performing Arts,Social Science,Computer Science | ![]() |
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NWEA Purpose: NWEA, is a research-based not-for-profit organization that creates academic assessments for students pre-K-12. Currently, NWEA assessments are used by over 9,500 schools and districts in 145 countries. Its primary assessment product is the MAP Suite, a collection of formative and interim assessments that help teachers identify unique student learning needs, track skills mastery, and measure academic growth over time. By testing students three times over the school year, MAP assessments attempt to track student growth over time in order to help educators plan instruction that meets student at their level and predict performance on accountability measures. |
Northwest Evaluation Association | Approved |
Agreement
Exhibit E |
Approved: 04/27/2021 Expires: 04/27/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Math | ![]() |
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Partners4Results Purpose: Partners4Results believes in moving beyond just collecting data and instead connecting many sources of academic and demographic data so it can be effectively used to personalize student learning. When data works for everyone, administrators know what works in their schools and district, teachers know where students need support or where to be challenged, parents are empowered to participate in success, and students are invested in their educational journey. |
Partners4Results Inc | Approved |
Agreement
Exhibit E |
Approved: 05/03/2021 Expires: 05/03/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Math,Science,Social Science | ![]() |
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PBIS Rewards Purpose: PBIS Rewards is an affordable schoolwide PBIS management system that assists schools in their Positive Behavioral Interventions and Support program. |
PBIS Rewards | Approved |
Agreement
Exhibit E |
Approved: 04/22/2021 Expires: 04/22/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Health,Instructional Technology,Library Media,Math,Science,Physical Education,Social Science,Computer Science | ![]() |
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Pear Deck Purpose: Pear Deck is an interactive presentation tool used to actively engage students in individual and social learning. Teachers create presentations using their Google Drive account. |
Liminex, Inc. | Approved |
Agreement
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Approved: 06/23/2021 Expires: 06/23/2024 |
PK, K, 1, 2, 3, 4, 5, 6, 7, 8 | English Language Arts, Health, Instructional Technology, Library Media, Math, Science, Physical Education, Visual Performing Arts, Social Science, Other, World Language, Computer Science, Career Technical Education | ![]() |
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Q Global Scoring and Reporting System Purpose: What is Q-global? Q-global™ is Pearson's web-based platform for test administration, scoring and reporting. It houses the industry's gold standard in assessment tools and is accessible from any computer connected to the Internet. |
Pearson Education, Inc. | Approved |
Agreement
Exhibit E |
Approved: 06/23/2021 Expires: 06/23/2024 |
K,1,2,3,4,5,6,7 | Other | ![]() |
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Quizizz Purpose: Quizizz is a creativity software company used in class, group works, pre-test review, exams, unit test, and impromptu tests. It allows students and teachers to be online at the same time. It uses a quiz-style teaching and learning method where a user answers questions in a series independently, and contends with other users on the same quiz. |
Quizizz Inc. | Approved |
Agreement
Exhibit E |
Approved: 05/07/2021 Expires: 05/07/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Health,Math,Science,Physical Education,Visual Performing Arts,Social Science,World Language,Computer Science | ![]() |
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Raptor Visitor Management System Purpose: Raptor Technologies is the nation's #1 provider of integrated school safety technologies. Raptor is trusted to protect over 30,000 K-12 schools nationwide. Raptor is the exclusive provider of the Raptor Visitor Management System, which provides instant sex offender screening whereby each and every visitor is instantly screened against registered sex offender databases in all 50 states. The Raptor Visitor Management System ensures that accurate and reliable records are kept for every visitor that enters your school every day. |
Raptor Technologies, LLC | Approved |
Agreement
Exhibit E |
Approved: 06/28/2021 Expires: 06/28/2024 |
K,1,2,3,4,5,6,7,8 | Other | ![]() |
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ReadWorks Purpose: The nonprofit ReadWorks provides K-12 teachers with what to teach and how to teach it—online, for free, to be shared broadly. We provide the largest, highest-quality library of curated nonfiction and literary articles in the country, along with reading comprehension and vocabulary lessons, formative assessments, and teacher guidance. Most importantly, everything ReadWorks does is based on proven cognitive science research, not unproven academic theory. |
ReadWorks, Inc. | Approved |
Agreement
Exhibit E |
Approved: 05/07/2021 Expires: 05/07/2024 |
K,1,2,3,4,5,6,7,8 | Library Media | ![]() |
Savvas Easybridge Purpose: Savvas provides the Realize learning management system, a platform that gives teachers digital access to their Pearson K12 Learning (now Savvas) content, along with the ability to customize instructions, upload content, and monitor student progress. |
Savvas Learning Company LLC | Approved |
Agreement
Exhibit E |
Approved: 06/01/2021 Expires: 06/01/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Math,Science,Social Science,Other | ![]() |
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SchoolMessenger Purpose: SchoolMessenger is the trusted platform for parent and community engagement for sending school notifications regarding emergencies, student attendance, and other alerts via text, voice, email and social media. |
Intrado Interactive Services Corporation | Approved |
Agreement
Exhibit E |
Approved: 04/26/2021 Expires: 04/26/2024 |
K,1,2,3,4,5,6,7,8 | ![]() |
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Second Step | Committee For Children | Approved |
Agreement
Exhibit E |
Approved: 03/11/2021 Expires: 03/11/2024 |
PK, K, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 | Other | |
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Skyward Purpose: Student Information System |
Skyward | Approved |
Agreement
Exhibit E |
Approved: 06/07/2021 Expires: 06/07/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Health,Instructional Technology,Library Media,Math,Science,Physical Education,Visual Performing Arts,Social Science,World Language,Computer Science | ![]() |
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Socrative Purpose: Socrative helps teachers engage & assess the class with educational activities on laptops, smartphones and tablets. In the background, they track student performance and provide real-time data to help teachers, parents, schools and districts personalize and improve learning. |
Showbie Inc. | Approved |
Agreement
Exhibit E |
Approved: 02/18/2021 Expires: 02/18/2024 |
7,8 | Social Science | ![]() |
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SplashLearn Purpose: SplashLearn is a Game-Based Learning program for elementary grades. The program covers foundational skills in Mathematics (Pre-kindergarten to Grade 5) and Reading (Pre-Kindergarten to Grade 2). There are over 6500 curriculum-aligned activities for children to engage with, as they learn in a step-by-step manner through personalized learning pathways. SplashLearn aims to help children discover an innate love for learning by providing them with intuitive and playful learning experiences. Most gamified learning systems add game-based techniques such as leaderboards, rewards, badges, etc. around learning. While such systems can definitely help motivate children to spend more time on the product, they do not change how children learn in any significant manner. On the other hand, SplashLearns’ Game-Based Learning approach uses games to transform how children learn. The primary intent behind it is not to enhance the entertainment value, but to improve pedagogy using games and therefore make learning more effective and intuitive. Games in SplashLearn are designed for specific learning objectives, and they make learning truly immersive through a lot of rich contexts, embedded instructions within games, meaningful interactions, and innovative in-game manipulatives. Whether you need a math game for kindergarten, grade 1, grade 2, grade 3, grade 4, or grade 5, SplashLearn aims to help children discover an innate love for learning by providing them with intuitive and playful learning experiences. Most gamified learning systems add game-based techniques such as leaderboards, rewards, badges, etc. around learning. While such systems can definitely help motivate children to spend more time on the product, they do not change how children learn in any significant manner. |
StudyPad, Inc. | Approved |
Agreement
Exhibit E |
Approved: 06/04/2021 Expires: 06/04/2024 |
K,1,2,3,4,5 | Math | ![]() |
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Starfall Purpose: Starfall is a children's website that teaches basic English reading and writing skills. The main demographic is preschoolers, and kindergarteners. It teaches children how to read by using games and phonics. Methods used by the website are based on the research of G. Reid Lyon from the National Institutes of Health and Edward J. Kame'enui from the University of Oregon. Established in 2002, the website is free to use and does not use advertising to generate revenue. The cost of running it is instead covered by money from Blue Mountain Arts, as well as the money made from its workbook printouts. |
Starfall Education Foundation | Approved |
Agreement
Exhibit E |
Approved: 05/24/2021 Expires: 05/24/2024 |
K | English Language Arts,Other | ![]() |
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Teaching Strategies Purpose: GOLD® is a criterion-based type of assessment that measures a child's performance against a predetermined set of criteria and yields performance profiles that reflect the child's skills at a certain developmental level and aspect. |
Teaching Strategies, LLC | Approved |
Agreement
Exhibit E |
Approved: 06/03/2021 Expires: 06/03/2024 |
K | Other | ![]() |
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Typing Purpose: Typing.com is a comprehensive website that really has it all. Typing.com is the only platform to offer full district support at no cost with no limitations on content or administrative features. Typing.com may be free, but it rivals the best paid typing tutor software in features and usability. Beginner, intermediate, and advanced lessons, plus plenty of fun practice activities engage students, continually improving keyboarding skills. |
Pearson Education, Inc. | Approved |
Agreement
Exhibit E |
Approved: 03/26/2021 Expires: 03/26/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Health,Instructional Technology,Math,Science,Physical Education,Visual Performing Arts,Social Science,Other,Computer Science | ![]() |
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WIDA Core Package Purpose: DRC INSIGHT: a secure browser that delivers online assessments to students. This requires a software install on each local student testing device. |
University of Wisconsin-Madison | Approved |
Agreement
Exhibit E |
Approved: 04/28/2021 Expires: 04/28/2024 |
K,1,2,3,4,5,6,7,8 | English Language Arts,Math,Science | ![]() |
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WIN Learning Purpose: Since 1996, WIN’s integrated approach to career readiness has given more than 10 million learners worldwide the tools, confidence, and skills necessary to excel. Our e-learning solutions include academic and employability skills courseware, assessments, and credentials as an important foundation for creating a more effective and efficient system to prepare learners and job seekers for career and life success. |
WIN Learning | Approved |
Agreement
Exhibit E |
Approved: 08/03/2021 Expires: 08/03/2024 |
6, 7, 8 | Other |